import { SerializeStream } from "../../Framework/Serialize/SerializeStream";
type int = number;
//class SGuildWarPlayerScore
    
    export  class SGuildWarPlayerScore
    {
       

        public __write(arg1: SerializeStream): void
        {
            arg1.writeInt(this.playerId);
            arg1.writeString(this.playerName);
            arg1.writeString(this.guildName);
            arg1.writeInt(this.killPlayerNum);
            arg1.writeInt(this.assistNum);
            arg1.writeInt(this.merits);
            arg1.writeDate(this.updateDt);
            return;
        }

        public __read(arg1: SerializeStream): void
        {
            this.playerId = arg1.readInt();
            this.playerName = arg1.readString();
            this.guildName = arg1.readString();
            this.killPlayerNum = arg1.readInt();
            this.assistNum = arg1.readInt();
            this.merits = arg1.readInt();
            this.updateDt = arg1.readDate();
            return;
        }

        public /* var */playerId: int;

        public /* var */playerName: string;

        public /* var */guildName: string;

        public /* var */killPlayerNum: int;

        public /* var */assistNum: int;

        public /* var */merits: int;

        public /* var */updateDt: Date;
    }
